I vividly remember taking a test in the eighth grade that
measured spatial reasoning. We never got the results back but I’m pretty sure I
failed it. One part of the test was a bunch of gears drawn together with an
arrow showing the direction in which one of the gears was turning. From that drawing
we were to decide which way another gear (selected by the test) would turn. I
pretty much just guessed on every single question. While I was searching for
some learning objects, I came across this one on gears which would have been helpful for
me to see many years ago.
Gears by nevit. http://scratch.mit.edu/projects/752459/ |
Watching this learning object, I can easily see that every gear turning clockwise causes the adjacent gear to turn counterclockwise. Seeing these gears in action one time would have allowed me to perform much better on the spatial reasoning test.
The interactive learning objects are probably my favorite.
They allow learners to select the content that is new to them without
making them revisit what they already know. Simulation allows the learner to
dedicate his or her time in exploration to acquire new knowledge. Interactive
learning objects are also beneficial to learners as they give immediate
feedback and sometimes allow users to manipulate their learning environments.
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